Paths & Networks
Join islands, turn pipes and route a beam through the board.
Games in this category
9 games

Net
A tile lights up the instant its wire reaches the center. Rotate loose pieces into a single branching network and watch the light spread.

Bridges
Every island tells you how many bridge ends it needs. Make a route that reaches the whole archipelago without crossing a single bridge.

Laser Maze
Guide a beam through a maze of mirrors to reach its target.

Loopy
Build a fence that comes back to its starting point. The numbers tell you how many sides of each cell belong to that one continuous loop.

Pearl
Black pearls demand corners and white pearls demand straights. Thread them together with one loop that obeys both sets of clues.

Signpost
Each arrow points toward the next stop, sometimes several squares away. Find a single numbered trail that visits the whole board.

Slant
Draw one diagonal per square. A clue counts the line ends touching that point, and a finished board must have no closed circuit.

Tracks
Lay a railway from A to B. Even when the route looks plausible, the number of occupied squares in each line has to match the timetable of clues.

Untangle
Moving just one point can clear several tangled lines. Spread the points across the board until their connections have no crossings.
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